AI Insights · Timothy · July 2021
Top 5 3D Cartoon Games on iOS in Hungary: Q2 2021
Explore the performance of the top 5 3D cartoon games on iOS in Hungary during Q2 2021, including weekly downloads, revenue, and active users.
In Q2 2021, the top 5 3D cartoon games on iOS in Hungary demonstrated varying performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics of these popular games.
Project Makeover from Magic Tavern, Inc. saw weekly revenue fluctuate, starting at approximately $1.9K in late March and peaking at around $1.9K again in early June. Weekly downloads experienced a peak of about 2.4K in late April, while active users showed a general decline from 15.4K in late March to around 11.8K by the end of June.
Brawl Stars by Supercell experienced significant revenue peaks, with the highest weekly revenue reaching approximately $15.8K in late April. Weekly downloads remained relatively stable, fluctuating between 1.1K and 1.5K, while active users maintained a robust presence, peaking at around 42.3K in mid-June.
Subway Surfers from Sybo Games ApS demonstrated steady growth in weekly downloads, rising from about 1.3K in late March to approximately 1.8K by the end of June. Revenue remained low, peaking at around $165 in early June. Active users showed a consistent upward trend, increasing from around 19.3K in late March to over 21.3K by the end of June.
Crash Bandicoot: On the Run! by King, a newer release, saw a sharp decline in weekly downloads from 5.9K in late March to around 410 by the end of June. Revenue followed a similar downward trend, peaking early at $411 in late March and dropping to around $52 by the end of June. Active users decreased from 17.5K in late March to approximately 3.2K by the end of June.
Homescapes by Playrix experienced stable weekly revenue, peaking at around $12.2K in early June. Weekly downloads showed a declining trend, dropping from about 1.8K in late March to around 776 by the end of June. Active users fluctuated slightly, starting at 22.4K in late March and ending at approximately 19.6K by the end of June.
For more detailed insights and data, visit Sensor Tower.